Karlheinz Stockhausen’s Telemusik represents an effort to create universally valid music.
In an analogy to Le Corbusier’s modulor concept, Telemusik is based on a proportional framework constructed on the Fibonacci series, through which so-called Klangobjekte—both found sounds and electronically modulated ones of the most diverse ethnic provenance—acquire musical form.
Still, the limits of the universalism sought by Stockhausen are seen in conspicuous traces of Western compositional practice.
This according to “Universalismus und Exotik in Karlheinz Stockhausens Telemusik” by Peter W. Schatt (Musica: Zweimonatsschrift XLIII/4 [Juli-August 1989] pp. 315–20).
Today would have been Stockhausen’s 90th birthday! Above, the composer around the time of Telemusik; below, the work in question.
Musique concrète has evolved a great deal since its beginnings in the late 1940s; experiments with musique concrète that are presently occurring within the world of electronic dance music (EDM) and other musical genres are quite different from Pierre Schaeffer’s original work.
In 2013 Brian Speise was composing credits music for a short zombie film and thought that the project would be perfect for experimenting with musique concrète. This was not a work of dance music at all, but it had elements of electronic music that producers of EDM can appreciate. Balloons and a grapefruit were brought into play.
This according to Mr. Speise’s “From grapefruit to plastic surgery: Experiments in contemporary musique concrete” (Dancecult VI/1 ).
Above, the author records a grapefruit peel with a contact microphone; you can hear the sound here.
In 2014 transcript Verlag launched the series Musik und Klangkultur with Musik—Raum—Technik: Zur Entwicklung und Anwendung der graphischen Programmierumgebung Max.
The book discusses the visual programming language for music and multimedia known as Max. After over two decades of development and application, Max has become a sort of international lingua franca in practically-oriented music, art, and media institutions. A complete cultural-historical survey is presented, in which the software figures as the product of a specific sphere of aesthetic practice, which retroactively evokes innovative production structures. The focus of the analysis thus becomes the reciprocal influences of technological and artistic production.
Below, a demonstration of Percussa AudioCubes, an electronic musical instrument that allows users to create Max/Msp patches using an OSC server.
The chromochord is a bioelectronic musical instrument that is driven by protein expansion and contraction.
Linked to a laptop computer, the device holds 12 vials, each paired with a different sound. When light shines on one vial the proteins inside swell, changing the wavelength they absorb. A sensor measures the change in absorption and cues the sounds. As one set of proteins slowly expands, the chromochord emits the deep thrum of a bass; as another set quickly shrinks, out comes the sound of glass chimes.
The chromochord was developed by Josiah Zayner, a biophysicist at the University of Chicago, and the composer Francisco Castillo Trigueros. “Scientists see beauty in a well-crafted experiment,” Zayner says. “The chromochord allows other kinds of people to experience that beauty.”
This according to “Biotech’s first musical instrument plays proteins like piano keys” by Nona Griffin and Daniel Grushkin (Scientific American 3 September 2013). Below, a sequence of related and unrelated images is accompanied by the chromochord.
Scrabble™-to-MIDI is a computer-emulated two-dimensional board game that generates MIDI music as the game is played.
The plug-in translator and its configuration parameters comprise a composition. Improvisation consists of playing a unique game and of making ongoing adjustments to mapping parameters during play.
Statistical distributions of letters and words provide a basis for mapping structures from word lists to notes, chords, and phrases. While pseudo-random tile selection provides a stochastic aspect to the instrument, players use knowledge of vocabulary to impose structure on this sequence of pseudo-random selections, and a conductor uses mapping parameters to variegate this structure in up to 16 instrument voices.
This according to “Algorithmic musical improvisation from 2D board games” by Dale E. Parson, an essay included in ICMC 2010: Research, education, discovery (San Francisco: International Computer Music Association, 2010). Above, a demonstration of Scrabble™-to-MIDI.